PROTOTYPE RELEASE - Project Buoyancy
My new Game in Progress, Project Buoyancy, just released as a Prototype!
Be sure to give it a go and let me know about any feedback and bugs :D
I do plan to push a few future updates as I keep working on it.
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This game was created during the recent two semesters (~8 months) at the Uni HAW Hamburg (BA Illustration), Germany, for a Games Course, and in about the last two weeks, been pushed to a more finalized product to be showcased at the Millerntor Gallery Hamburg (23.-26. 06. 2022).
For its creation, I started learning Unreal Engine 4 and Blender with almost no experience in both at the start. For Blender, I did make The Donut™ a year prior and attended a Uni Course for the first of the two aforementioned semesters.
But for Unreal I solely relied on free online Tutorials and just messing about with the Engine, trying to figure things out.
If you'd like to know more in-depth information, helpful resources, behind-the-scenes content or else, be sure to leave me a comment here or message me on Twitter, Instagram or whatever strikes your fancy ^_^
Cheers for reading and I hope you enjoy what I created!
Yours,
Dom
Files
Get Project Buoyancy [Prototype]
Project Buoyancy [Prototype]
A postapoc 3D boat parkour.
Status | Prototype |
Author | domfiglhuber |
Genre | Racing |
Tags | 3D, Atmospheric, Difficult, Exploration, gamepad, Immersive, maze, Post-apocalyptic, Singleplayer, Third Person |
Languages | English |
More posts
- CHANGELOG - v0.15Jul 23, 2022
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