CHANGELOG - v0.15
Project Buoyancy [Prototype] » Devlog
The first Update for Project Buoyancy has been out for a week now and with it came quite a few changes.
GAMEPLAY
- Added view control (RS/Mouse) within a limited angle for better visibility.
- Adjusted view camera position closer to the boat.
- Added GameOver and GameFinished screen with their own menus (Retry/Restart).
- Added taking screenshots (LB/F12) (saved in Gamefolder/WS_Prototype01/Saved/Screenshots/WindowsNoEditor).
- Added and tweaked camera blocking volumes at appropriate places.
- Fixed some spots where you could move outside of the designated corridor (outside of Level).
UI
- Custom button visuals.
- Updated controls layout artwork.
VISUAL
- Adjusted fog to be thicker.
- Adjusted Post-Processing for a darker cinematic tone.
- Added a first iterative Outline Shader in PP.
- Updated the boat model with more details (engine, seats, etc.).
- Added a buoy model as indicator for the end of the Level.
- Added a Wetness Shaderfunction for all Materials (except ground mat, for now).
- Adjusted watersim foam contrast to look more simple/toony.
- Adjusted water Normals, Waves and Material to look more believable for the environment.
- Updated rain particles to look more believable.
- Added a Blockout of a derailed train on the bridge for a more interesting shape/silhouette.
And that's it for this Update, hope you enjoy!
As always, let me know of any feedback via comments or messages.
It truly helps to improve this Project ^-^
And be sure to follow my Socials for more Updates, Artworks and Sneak Peeks ;)
> My Linktree
Yours,
Dom
Files
ProjectBuoyancy-Prototype-WIN 842 MB
Version 0.15 Jul 17, 2022
Get Project Buoyancy [Prototype]
Project Buoyancy [Prototype]
A postapoc 3D boat parkour.
Status | Prototype |
Author | domfiglhuber |
Genre | Racing |
Tags | 3D, Atmospheric, Difficult, Exploration, gamepad, Immersive, maze, Post-apocalyptic, Singleplayer, Third Person |
Languages | English |
More posts
- PROTOTYPE RELEASE - Project BuoyancyJun 24, 2022
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